GTA V - Bugatti Veyron Police
Created BY Mister Brooks - AitGamers

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How to install :
1.  Run OpenIV
2.  Navigate to GTAV\mods(if use OpenIV ASI)\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
4.  Now, Extract and replace all files from (Model folder) to location in step 2
5.  Navigate to GTAV\mods(if use OpenIV ASI)\update\update.rpf\common\data\levels\gta5
6.  Extract vehicles.meta from main folder to this location (to fix camera position)
7.  Navigate to GTAV\mods(if use OpenIV ASI)\update\update.rpf\common\data
8.  Extract handling.meta from main folder to this location (to edit speed and handling)


How to install Vehicle and Handling manually :

You can edit vehicle.meta Manually by going to location in step 5 and extract vehicles.meta via openiv in your desktop and open it with notepad
now search for <modelName>police2</modelName>

now select from <Item><modelName>police2</modelName>
to 
      </firstPersonDrivebyData></Item>

delete selection and paste this

    <Item>
      <modelName>police2</modelName>
      <txdName>police2</txdName>
      <handlingId>POLICE2</handlingId>
      <gameName>POLICE2</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_LOW_RESTRICTED</layout>
      <coverBoundOffsets>ADDER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.045000" y="-0.120000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="-0.005000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.065000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.140000" y="-0.100000" z="-0.040000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.120000" z="-0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="-0.005000" />
	  <FirstPersonMobilePhoneOffset x="0.135000" y="0.216000" z="0.523000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.158000" y="0.158000" z="0.416000" />
      <PovCameraOffset x="0.000000" y="-0.190000" z="0.570000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.100000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.100000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.264800" />
      <wheelScaleRear value="0.264800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.800000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.741" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="3" />
      <flags>FLAG_LAW_ENFORCEMENT FLAG_SPORTS FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_LIVERY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_ADDER_FRONT_LEFT</Item>
        <Item>LOW_ADDER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>



Save and return it to same location with openiv


You can edit handling.meta also manually by going to GTAV\mods(if use OpenIV ASI)\update\update.rpf\common\data
extract handling.meta via openiv in your desktop and open it with notepad
search <handlingName>police2</handlingName>
select it from <Item type="CHandlingData"><handlingName>police2</handlingName>
to
</Item>

now replace with this

    <Item type="CHandlingData">
      <handlingName>police2</handlingName>
      <fMass value="1500.000000" />
      <fInitialDragCoeff value="10.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.700000" />
      <fDriveBiasFront value="0.300000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.354000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="6.000000" />
      <fClutchChangeRateScaleDownShift value="6.000000" />
      <fInitialDriveMaxFlatVel value="200.000000" />
      <fBrakeForce value="1.000000" />
      <fBrakeBiasFront value="0.450000" />
      <fHandBrakeForce value="0.500000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="2.650000" />
      <fTractionCurveMin value="2.550000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.300000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.485000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.650000" />
      <fSuspensionCompDamp value="1.500000" />
      <fSuspensionReboundDamp value="2.200000" />
      <fSuspensionUpperLimit value="0.050000" />
      <fSuspensionLowerLimit value="-0.090000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.520000" />
      <fAntiRollBarForce value="0.900000" />
      <fAntiRollBarBiasFront value="0.600000" />
      <fRollCentreHeightFront value="0.340000" />
      <fRollCentreHeightRear value="0.340000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.100000" />
      <fSeatOffsetDistZ value="0.050000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.075000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.250000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

Save and return it to same location with openiv

Enjoy ;)

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Known Bugs : 
- if you not have folder mpluxe2 and car t20, automatic spoiler will not work

Changelogs :

 V1.0 
- Release